How we remember things begin to get a little hazy with the passage of time and age. Details are harder to recall, or you remember moments with such clarity while the rest kind of fade into the background. Dontnod Entertainment’s recent video game Tell Me Why explores the memories we remember or the ones we like to forget. How do you move on from the past when your own mind won’t let you until you confront the truth of what really happened?
The constant plight of gamers has always been having too many games and so little time to play them in. Games will be partially started or not started at all. Many of them are in various stages of progress, and you’re lucky if you ever actually finish a single one. Completing a video game has always been a cause for celebration for me because I take a really long time to play one. A video game I had the honor of finishing was Gone Home on the Xbox One from The Fullbright Company, and it was one of those games you don’t know what to expect.
Each year gamers will compile a list of video games that will end up on their must-play lists. Some games will stand out more than others based on taste and personal preferences of what people have played and enjoyed in the past. Whether you prefer playing in immersive open world settings or rather spend hours shooting up enemies in an action packed first-person shooter, the year is rife with something that will strike a gamer’s fancy.
This week I’m joined by guest blogger Brandon Koebernik of Apex Shadow Designs. Brandon is a passionate gamer as well as a TV and movies enthusiast. Together, we will be listing the video games we’re most excited about!
It’s a new year which means it’s a chance to get started on the things you have been meaning to do, but have been putting off. For a gamer it may mean finally playing some games that have been sitting on your shelf for a while. In an attempt to fit more gaming into my schedule, here’s a quick little update on what I have been playing during the holidays and into the start of 2020!
The video game Life Is Strange 2 drew to a close with the release of its final episode last week. The way the story ends is dependent on the choices you have made throughout all 5-episodes of the game, similar to the original Life Is Strange. No matter which ending you get, it’s just about guaranteed you’ll be affected by it in some way and it’s a testament to how strong the writing and characterizations have been in this second outing.
There’s always a nervous unease whenever the video game I’m playing expects me to drive anything. My palms sweat and my heart rate speeds up to levels I’m convinced will send me into cardiac arrest. If people think driving in video games is the same as driving in real life, well, they haven’t witnessed me behind the steering wheel as my character. It occurred to me that no matter how many games I play, I’ll never be the one you’ll want to rely on to drive the getaway car.
When CD Projekt Red revealed more information about their current project Cyberpunk 2077 at E3 last month, those who have been watching this video game closely had every reason to be excited. Not only did gamers get new footage of the game and a release date (April 16, 2020), there was that big unveiling that Keanu Reeves would be in the video game playing a major character named Johnny Silverhand. The hype factor for Cyberpunk 2077 ballooned ten-fold. Long after the conclusion of E3, more news and interviews about the game’s development and features have been coming out since then.
The more we know about Cyberpunk 2077, the more the temptation to throw money at this game keeps getting stronger and stronger each day. This brings me to my own personal conundrum I have been struggling with as of late—should I pre-order this video game?
Final Fantasy XV is one of the few games that has been continuously coming out with post-game content since its release back in 2016. Episodes Gladiolus, Prompto, and Ignis gave players dedicated backstories into Noctis’ friends and provided some additional insight into key plot points that happen during the main story of the game. To firmly mark the end of Final Fantasy XV and the DLC content it added over the last few years is the recent release of Episode Ardyn.
The most difficult part about playing a video game is the ending. When starting a game for the very first time, we’re still figuring out what kind of experience we’re going to get. What is the story about? Will I like these characters I’m about to spend my time with? Does this game play smoothly enough for me to exert the effort to continue? All these questions and more might be running through your head, and the furthest thing from your mind is getting to the end. But when the end finally arrives, especially when you spend a considerable amount of time sticking with an ongoing series for a number of years, you struggle with saying goodbye.
The Walking Dead: The Final Season concludes the story of beloved character Clementine, watching her grow from the sweet and innocent little girl who needed protecting in Telltale Games The Walking Dead: Season One to the tough young teen who knows how to survive and be a protector in her own right in subsequent seasons that followed. Although The Final Season is truly the end of Clementine’s story and is the last remnant of a series that once elevated Telltale Games as a leader in narrative and choice based games, it’s a fitting end to an unforgettable video game series and the characters we’ve grown to care about. Warning: Some spoilers ahead for all four of the main Walking Dead seasons.
Concluding a video game can come with an array of emotions. There’s a sense of completion and satisfaction when you finally get to the point of seeing how the journey ends. You can be filled with a pang of longing and a bit of sorrow that there’s nothing more to do, except say goodbye. Or you can feel shock and anger over a conclusion you did not expect, a pay off that can feel like a colossal waste of time. Endings, especially in video games, can provoke a strong reaction from players. Far Cry 5’s two endings have made such an impression that I’m still unsure how I’m supposed to feel.