When players reach the end of a video game, they take a moment to reflect on the experience before placing the game back on the shelf and moving onto the next one. Sometimes there might be DLC to play at a later date or maybe there’s no new additional content to look forward to. You get what you get. Then you have games like Final Fantasy XV that goes beyond story related DLC to give you fun events or extra features to keep you coming back to the game. The limited time special events Moogle Chocobo Carnival and the latest Assassin’s Festival make it impossible to resist diving back into the world of FFXV.
My journey with Mass Effect: Andromeda ended, which means I finished my video game challenge ahead of schedule than I thought I would. As I have mentioned in my last post, I gave myself free reign to just choose any video game I felt like playing. It didn’t make sense starting a new video game challenge with most of the month nearly gone already. I decided to go back to Final Fantasy XV after putting that aside in an attempt to complete another video game challenge. It seems like I’ve been doing well on the completion front this month because Final Fantasy XV is now also in the bag. It has been an incredible trip with this game and there’s plenty to say after reflecting on it. Fair warning to those who have yet to play or finish Final Fantasy XV, there will be heavy spoilers about the game. Read at your own risk.
Before I became a full blown gamer, I was always an anime fan first and foremost. When I discovered a taste for Japanese music through the opening and ending themes of most animes I watched, I began searching the Internet far and wide for copies of these songs I heard to take with me on my iPod. Along the way, I accidentally stumbled upon music that came from video games and it started with Final Fantasy.
My knowledge and game experience with the entire catalog of Final Fantasy games have been largely limited, mostly because I became a gamer late or a lot of Final Fantasy games are only exclusive to the Playstation. Whatever access to the games I did eventually get, the music from Final Fantasy has become a huge part of my music playlist. The following are my personal favorite vocal tracks across the Final Fantasy franchise.
January has been a month of playing nothing but Final Fantasy XV. Between hunts, dungeon crawls, and chocobo rides I’ve been indulging in my break from my video game challenges for a month. After clocking over 50 hours of the game so far, I’ve developed further impressions about FFXV since the last time I discussed it.
Life is one collection of moments. The best way to capture a moment is by taking a picture. Among the features of Square Enix’s Final Fantasy XV are the photographs Prompto snaps while the guys are on the road.
I know what you’re thinking, especially if anyone follows along with my video game challenges on the blog, “Why is she playing Final Fantasy XV when she’s supposed to be focusing on her ongoing video game challenge?” The answer is simple really––I’m weak! I may be tipping my hand early with how my next end of the month progress report will most likely turn out based on being successfully seduced by a new and incredibly sexy game, but I played it and do have some early reactions to what I’ve experienced so far. Spoiler Alert: It’s so much fun.
When it comes to Final Fantasy games, most gamers will almost always tell you their favorite installment in the series, either debating or exchanging stories about why they feel Final Fantasy VII is the crowning jewel of the series or dismissing it as highly overrated in favor of Final Fantasy X. Final Fantasy is no stranger at trying to extend their property to film by creating an original story with Final Fantasy: The Spirits Within or extending an already established video game universe with Final Fantasy VII: Advent Children. The latest entry into the Final Fantasy movies venture is Kingsglaive: Final Fantasy XV.
A few weekends ago I played the final episode of Life Is Strange. Many thoughts have been swirling in my head about the story and the episode itself. After giving the episode entitled Polarize a chance to sit and percolate in my brain banks for quite a bit, there’s a lot I want to discuss about it and how successful Dontnod Entertainment’s take on the episodic video game genre has wrapped up the ongoing story threads of Life Is Strange. Please read the following post with caution. There will be plenty of spoilers about Polarize. If you haven’t played the game or episode yet, it’s best to avoid reading this one until you have.
The best stories told are the ones that manage to hold and keep your attention until the very end. All writers and lover of stories know this. It’s what separates a good story from a bad or mediocre one when it remains firmly imprinted in your mind for months or even years later. Playing video games with an emphasis on story and narrative is no different. You have to have a really strong plot and characters to keep players playing. What makes a story even better to play is when you have no idea what direction it’s headed in or it’s full of surprises you never see coming. Life is Strange is one recent example of a video game that manages to keep its players engaged and invested in the story and fates of their characters.