I don’t proclaim myself to be a fashion expert, but I have an appreciation for well put together styles, color combinations, and tasteful accessorizing. Everyone’s personal style will be different and we all have our own idea of what fashion means to us. It’s a form of creative expression and the first impression we get when we meet someone. I have mentioned it many times before that while I’m a geek at heart, my fashion choices don’t outwardly show my geeky enthusiasm. I may admire a Lara Croft T-shirt worn by a friend, but I won’t wear one myself. I may think a piece of geeky jewelry looks cool, but still not feel compelled to wear them with my clothes. My style is simple, classic, and extremely feminine with dashes of floral prints paired with comfy leather boots. When Bioware hosted a fashion show at this year’s PAX Prime in Seattle to reveal a new line of geek clothes, I fell in love at first sight.
There’s always that one video game or series you’ll love and cherish until the end of your days. To have and to hold, in sickness and in health––you get the idea. When a game has more story left to tell, like RPGs, the current trend in video games is to release DLC. Regardless of what your feelings are with this business practice, if you love the game enough you’ll most likely drop down the money to extend your gaming experience with a game you love. But what happens when you’re halfway into a DLC you purchased and you can’t bring yourself to finish it? Does this mean you’ve fallen out of love with the video game? Not exactly, but it may indicate your game has made you too tired to play it.
A key component in video games or any kind of media we enjoy to partake in begins with a writer and a story. The characters and the world they exist in wouldn’t be possible without one person or a team of people in the writer’s room brainstorming and building the kind of stories they wish to see. In order for a story to have life, you’ll need to know the history of the world you’re creating, the personal struggles and triumphs of your characters, or the current issues concerning their world. Playing video games tend to reveal most of what you need to know as you experience the game. The rest that isn’t central to the story often wind up in a game codex.
One of the first things I do whenever I continue my current game of Dragon Age: Inquisition is to take a mental note of where my progress is at. I go over everything in my mission log with a fine tooth comb type of precision and I also bring out the game guide to aid me in my endeavors to get the most out of my game. I’ve already made peace with the fact that my first run with the game won’t be perfect, as some side quests have slipped through the cracks either by my own error or unavoidable glitches, but nearly perfect is still good enough for me.
Happy New Year, everyone! I decided to kick off my first post of the new year by doing another Dragon Age: Inquisition log. You may have noticed that I have not done an end of the year report in December, like I’d usually do with my video game challenges, but the holidays are a crazy time and I wanted to end 2014 with a reflection post. You’ll get the usual report at the end of January.
The holidays have been the perfect time to plug away at DAI and I have a lot to say about my now 100+ hours with the game. This time, there won’t be any spoilers after the cut, as I know some of you may be avoiding my other DAI logs I’ve written. Rest assured, this one is safe to read for those still playing the game, no matter how many hours you have currently logged in or where you are in the game.
Dragon Age: Inquisition isn’t quite a month old yet, but I have been diligently plugging away hours into my first run with the game. There’s so much to do and not enough time in the day to get to it all. The rare and fortunate times I’ve had to myself on weekends to marathon the game hasn’t been close to putting a dent in the game. In spite of feeling a little overwhelmed by the amount of areas and side missions to explore and do, I’ve made some small successes in moving the story forward. Fair warning, there will be some spoilers ahead after the cut. Read at your own discretion.
The release of Dragon Age: Inquisition has come and gone and most of us has already dove in, head first, into the game. If you’ve been following my video game challenges on this blog, you’ll know I’ve given myself the ultimate challenge of completing as much of Inquisition for the rest of the year. Because the size and scale of this game is more massive than the previous installments of the Dragon Age series, I’ve decided to write a series of blog posts known as the DAI Inquisitor’s Log. I’ll chart my progress with the game and provide my overall thoughts on it as I progress. Let’s see how I did on my first week with the game.
I recently finished my first playthrough for Dragon Age Origins as a human female noble. I am utterly blown away by how great this game is. I plan on giving my overall thoughts and feelings about the game in a post later this week. For now, I want to share the Japanese movie trailer for Dragon Age: Dawn of the Seeker. It’s a marriage of my two favorite things: this RPG video game and anime. Dragon Age is going to be an anime movie coming out sometime in 2012. I think the anime looks good, and it’s interesting how the people over at Bioware decided they wanted to make an animated feature for their video game franchise as an anime. Hopefully the movie will be as good as the trailer looks.