Look Who’s Coming To Dinner: Video Game Characters I Would Want To Have Over On Thanksgiving Day

Thanksgiving is a time for family and friends to get together, share a meal, and reflect on what we’re most thankful for in our lives. What I love about this holiday is the opportunity to spend time with those we love and care about the most and eating until our stomachs can barely make room for a slice of some good ‘ol pumpkin pie. Big gatherings, like the ones we have on Thanksgiving, often needs a person or two who can liven things up. Thinking of some of the video game characters who have made the biggest impression on me, I couldn’t resist picking who I would want to have at my Thanksgiving feast if it were possible. Two characters from my favorite video game series of all time immediately came to mind—Varric and Iron Bull of Dragon Age.

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#Listmas2016: Fictional Worlds I’d Want To Spend Christmas In

Christmas is my favorite holiday of the year. The smell of pine in the air as trees are being sold on the sidewalks. The lights and decorations brightening up a window display or cozy home. The presence of family and friends as you eat and exchange presents by the Christmas tree. It’s a magical time, but sometimes I can’t help but wonder what it might be like to experience Christmas in my favorite video game or book. In the spirit of the holiday season, I’ve listed a few fictional worlds I wouldn’t mind spending Christmas at.

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Journey’s End: Thoughts On Dragon Age – Inquisition DLC

All good things must come to an end and this phrase couldn’t be more true when it comes to playing my favorite RPG Dragon Age: Inquisition. Last month, I finished up what remained of the extra content Bioware released for their 2014 hit video game. Spending more extra hours on Inquisition is something I can’t complain about if it gives me more time with my Inquisitor and the characters I have grown to love. Whether the DLC is worth the extra money to spend on is a matter of perspective.

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Video Game Fatigue: Can You Really Have Too Much Of A Good Thing?

There’s always that one video game or series you’ll love and cherish until the end of your days. To have and to hold, in sickness and in health––you get the idea. When a game has more story left to tell, like RPGs, the current trend in video games is to release DLC. Regardless of what your feelings are with this business practice, if you love the game enough you’ll most likely drop down the money to extend your gaming experience with a game you love. But what happens when you’re halfway into a DLC you purchased and you can’t bring yourself to finish it? Does this mean you’ve fallen out of love with the video game? Not exactly, but it may indicate your game has made you too tired to play it.

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It’s All In The Details: Video Game Codexes

A key component in video games or any kind of media we enjoy to partake in begins with a writer and a story. The characters and the world they exist in wouldn’t be possible without one person or a team of people in the writer’s room brainstorming and building the kind of stories they wish to see. In order for a story to have life, you’ll need to know the history of the world you’re creating, the personal struggles and triumphs of your characters, or the current issues concerning their world. Playing video games tend to reveal most of what you need to know as you experience the game. The rest that isn’t central to the story often wind up in a game codex.

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The Heart Of A Lion: Charting The Character Development And Romance Of Cullen In Dragon Age

My first introduction with Bioware games started with Dragon Age: Origins. I immediately got swept up in the idea of choices, how your choices affect the world around you, and having the ability to build bonds of friendship or romance with key companions in your game. Some characters will have you sit up and take notice, like Alistair of Origins did for me, and other characters will easily have you forgetting them just as soon as you met them. It wasn’t always love at first sight between Cullen and I, but that all changed when he became a key supporting character and romance option for Dragon Age: Inquisition.

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Video Game Challenge (Special Edition) Progress Report 3: Dragon Age – Inquisition

The moment of truth has finally arrived to close out February––I finished Dragon Age: Inquisition! Final hours clocked in are at 180+ and reaching the end has been epic. It has been a few weeks since I’ve beaten the game, but there’s so much I want to say about it. Like all my progress reports, I’ll give a brief overview of my playthrough and my thoughts surrounding them which will contain some spoilers.

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DAI Inquisitor’s Log: Orlesian Politics, Inner Circle Quests, & Kicking Back At Skyhold

One of the first things I do whenever I continue my current game of Dragon Age: Inquisition is to take a mental note of where my progress is at. I go over everything in my mission log with a fine tooth comb type of precision and I also bring out the game guide to aid me in my endeavors to get the most out of my game. I’ve already made peace with the fact that my first run with the game won’t be perfect, as some side quests have slipped through the cracks either by my own error or unavoidable glitches, but nearly perfect is still good enough for me.

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Video Game Challenge (Special Edition) Progress Report 2: Dragon Age – Inquisition

It’s the final week of January, a brand new year, and the perfect time to give you all my end of the month progress report with my ongoing video game challenge. Just a warning to my readers, this post will contain some spoilers about the main story mission Here Lies the Abyss. If you want to avoid them, then please come back and read this after you’ve completed this mission.

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DAI Inquisitor’s Log: Slaying Dragons, Shard Collecting Nightmares, & Missed Side Missions?

Happy New Year, everyone! I decided to kick off my first post of the new year by doing another Dragon Age: Inquisition log. You may have noticed that I have not done an end of the year report in December, like I’d usually do with my video game challenges, but the holidays are a crazy time and I wanted to end 2014 with a reflection post. You’ll get the usual report at the end of January.

The holidays have been the perfect time to plug away at DAI and I have a lot to say about my now 100+ hours with the game. This time, there won’t be any spoilers after the cut, as I know some of you may be avoiding my other DAI logs I’ve written. Rest assured, this one is safe to read for those still playing the game, no matter how many hours you have currently logged in or where you are in the game.

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