Telltale Games succeeded in turning the popular series The Walking Dead into an interactive story experience fueled by player’s choice. The story of Lee and Clementine is one of gaming’s most emotionally satisfying stories ever told and one of the most memorable characters to come out of video games. It’s not surprising that Telltale isn’t quite ready to let go of Clementine, even if she’s playing second fiddle to a new set of characters in The Walking Dead: A New Frontier. The final results in the game can determine what kind of person Clementine develops into through your decisions in A New Frontier.
The latest movies to come out of the DC extended universe have been mostly disappointing. The release of Man of Steel in 2013 was about an average reception by both critics and fans, some critical about the direction the story took, specifically Superman’s big battle with General Zod towards the end of the movie. Last year’s releases of Batman v Superman: Dawn of Justice and Suicide Squad wasn’t any better either. Both films suffered from convoluted stories, terrible editing, and really bad plot holes. The only good thing both films seem to have going for them was the brief introduction of Wonder Woman in Batman v Superman and Margot Robbie’s turn as Harley Quinn in Suicide Squad. With DC struggling to score a home run in the box office that its rival Marvel seems to be hitting without any real trouble, the only exception being Christopher Nolan’s Batman films, you almost had to wonder if DC’s time in the movie business may be over. Wonder Woman is the latest studio entry for Warner Bros. Pictures and DC Entertainment. A lot has been riding on this film to succeed and to pull DC out of its slump. Luckily for the studio execs and for the people who have been dying for a juicy female led movie that’s entertaining and more, Wonder Woman has pulled off what the previous roster of films haven’t.
When you play video games long enough, you become acquainted with fighting all types of boss fights. Easy boss fights. Average boss fights. Damn hard, WTF boss fights. Gamers will know and learn them well. Most video games aren’t complete with at least one major boss fight at the end of each level. Gamers come in always anticipating and expecting them. What will this boss fight be like? What strategy do I need to execute to get the best result at defeating the boss? Sometimes it’s almost easy to figure out your opponent’s go-to moves and attacks and then adjust accordingly. But once you figure out what you need to do, a fight should be quick and easy to get through, right? Not always, as I learned when fighting against the Cardinal boss in Mass Effect: Andromeda.
Everyone loves a good mystery. The kind that entices you to figure out the reason or motive behind why someone did what they did. But what if the mystery revolves around a girl who’s already dead, committed suicide a few weeks before, and the only way to understand her reasons for taking her own life is by listening to a series of recorded cassette tapes she left behind? This is the basic premise of Netflix’s latest original series 13 Reasons Why.
One of the most highly anticipated games of the year, Mass Effect: Andromeda, finally released last week and there’s already so much to say about the game. It’s a new adventure, story, and cast of characters. It may feel familiar, but there’s a lot about Andromeda that already feels different. Mostly in a good way so far.
On March 11, 2017, for the second time in my natural born life, I attended PAX East in Boston, Massachusetts. Like the last time I attended PAX East, I was only able to attend a Saturday. While it may have been a quick and short attendance for one of the biggest video game conventions held in the Northeast, I did enough to fill an entire day at the convention without ever feeling bored.
This year I had the pleasure of being able to attend PAX East in Boston, Massachusetts. It was my second time going to this convention, but I only attended Saturday. After having a full weekend away from home, I’m recovering a bit from the excitement of my single day attendance. A full write up will be coming next Monday to give myself time to collect my thoughts and recall everything I saw, did, and what my main highlights of the convention were. Spoiler Alert: Mass Effect! In the meantime, please enjoy some of the photos I have taken from Saturday to tide you over for the time being.
In all the time I have become a gamer, I learned I’m pretty selective about which games I’ll play or invest time and money on. While everyone may be playing the next hot game release to hit the shelves, I’ll be sitting on the other side of the fence either not particularly interested in the title or I’ll have some interest in it but not enough to get the game on Day 1. Video games are an expensive hobby and I’m not willing to buy every single game everyone seems to be talking about. This also helps control my backlog a bit. Not by much, but at least I’m not too bad off on the games in my possession that I may or may not ever play. When the calendar finally flipped to March, my excitement kicked in for the one, rare game I’ll never hesitate to throw my money at before or on release day––Mass Effect.
Valentine’s Day is the one day in February that can either incite excitement, anxiety, bitterness, or indifference. It often places an unfair amount of focus on couples and romantic love which has, over time, been reshaped and redefined to also honor friendships with the ever growing popularity of having Galentine’s Day brunches or parties. While Galentine’s Day is largely considered a day for expressing love to the female friends in your life, it does show that your romantic partner isn’t the only important relationship in your life. Friendships are just as important. In honor of friendships of all kinds, I compiled a list of my favorite TV friendships I have grown to love.
January has been a month of playing nothing but Final Fantasy XV. Between hunts, dungeon crawls, and chocobo rides I’ve been indulging in my break from my video game challenges for a month. After clocking over 50 hours of the game so far, I’ve developed further impressions about FFXV since the last time I discussed it.