Can’t Put It Down: The Irresistible Lure Of Replaying A Video Game

Being a gamer for a while has made me realize that video games will often be separated into a few categories: games we enjoyed but are okay with playing once, games we didn’t enjoy and will never play again, and games we loved so much you want to replay it again to relive the story and characters all over again. There are maybe a handful of games I played that fall into the latter category. Games where I was mesmerized by everything from start to finish and was actually sad when it was over.

I could tick off every game I would gladly replay, and always intended to do, but most of the time I don’t get to revisit. Year after year new games come out to inevitably entice you to move forward with those and never backward with the ones you’ve already played. But somewhere along the way one game comes along where the urge to replay finally takes hold and you answer the call without hesitation.

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November Update: What I’ve Been Playing, Reading, And Watching

As the weather gets increasingly chillier, at least from where I am, many of us are opting to stay inside and curl up with a good video game, book, or show. While the end of 2021 isn’t quite here yet, here are some of what I’m hoping to have finished before the year is out.

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Video Game Review: Life Is Strange – True Colors

Ever since French studio Dontnod Entertainment released Life is Strange in 2015, the decision-based, story driven adventure game about a teenager who has the power to rewind time, it went on to become one of the best interactive video games of the year. By combining the supernatural with the highs and lows of being a teenager, Dontnod created a compelling episodic narrative full of characters with nuance, unexpected twists, and a hella good soundtrack of indie artists to set the mood and tone of the entire game.

Developer Deck Nine continues the legacy Dontnod Entertainment started with the new game Life is Strange: True Colors.

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Saints Row Reboot: Why I’m Okay With A Game Reset

No matter what form of entertainment you’re into we are constantly inundated with reboots of films, TV shows, and video games of originals that did well at the time they were released. There’s this sense of going back to what’s familiar, to invoke a sense of nostalgia for something that brought us a lot of joy and comfort. While it’s nice to revisit something from the past, relying too heavily on it hinders the chance for something new. But not all reboots are necessarily a bad thing when there’s a chance to approach something from a different angle. In the case of the recently announced Saints Row reboot, there’s an opportunity to present something new while keeping some things the same.

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Cyberpunk 2077: A Video Game That Could Have Been So Much More

The feeling you get when you reach the end of a video game can be exciting and satisfying. Or unsatisfying if the ending wasn’t what you expected. After spending seven long months on Cyberpunk 2077, I witnessed one of many possible endings the story could have. While the ending I got had some really good moments, it wasn’t the emotional payoff I had hoped it would be. I’ll try to keep my discussion of the game as spoiler free as possible.

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Waiting For The Next Job: The Downside Of Finishing Nearly All Side Quests In A Game

Being one step closer to finishing a video game often brings a mix of emotions. There’s excitement at finally knowing how everything ends and what the fate of your character will be, but there’s also a little bit of sadness for that end of the journey.

Playing Cyberpunk 2077 for me means deferring all main story quests in favor of doing all of the side missions to stretch out the game a little longer. Now that I’m almost done playing the game this had some unintended consequences I hadn’t thought about.

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Cyberpunk 2077: Closing In On The End

The end is nigh for Cyberpunk 2077, a video game I played since December of last year, and one of the most contentious games to ever be released in 2020. After spending about 117 hours with the video game I have experienced the game’s highs and lows and the in-between. While I’m not quite done with Night City just yet, there have been some things that stood out during the times I played.

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One Hundred Percent Completion: Finishing And Unlocking Everything In A Game

The longer I play video games the more I realize I can’t recall a time where I have ever finished a game at 100 percent. There have definitely been games where I completed the main story and even did almost all of the side quests. But being able to boast about finding every collectible there is, unlocking every secret tucked away in a level, it’s not something I can put a claim on.

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Walk This Way: Turning Night City Into My Very Own Fashion Photo Shoot In Cyberpunk 2077

As CD Projekt Red’s Cyberpunk 2077 continues to be mired in lawsuits and new issues with the game, I have continued my journey through Night City undeterred. Playing as the mercenary V I have tackled the plethora of side jobs the game has, while leveling up and raising V’s street cred. An open world game as big as Cyberpunk 2077 is you’re bound to get lost in it, and spend more time doing other things instead of really playing the game. Cyberpunk 2077’s photo mode has served as the biggest distraction of all but one I come back to every time I play.

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Welcome To Night City: First Impressions On Cyberpunk 2077

CD Projekt Red’s newest video game Cyberpunk 2077 was the anticipated game on almost every gamer’s wish list. When it finally came out on December 10, 2020 it was revealed to be a buggy and nearly unplayable game for most players, especially if you were playing it on the last gen consoles and not the latest ones. As unexpectedly contentious as Cyberpunk 2077 has been since its release, I had the opportunity to play some of it during the holiday break I had in December on my Xbox One console. What I’ve experienced so far has been fun and enjoyable in spite of the game’s flaws.

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