As someone who personally likes to utilize the time I have, video games are one of the areas where I do my best to spend enough time on each new game I have before moving onto the next. While there are certainly plenty of games I have played that have a ton of replay value like Mass Effect and Dragon Age, I have not gone back to replay them much only because I want to give all the other games waiting to be played their chance in the spotlight.
After playing and beating a first playthrough with Cyberpunk 2077 last year, I have been mostly waiting for the promised DLC CD Projekt Red said would be coming much later. Now with their most recently released 1.5 Patch Update, it has been touted as an entirely new experience and one the studio should have released from Day 1. However, going back into a game I already considered “done” has me feeling a bit reluctant to replay from the beginning.
Continue reading “To Revisit Or Not Revisit? Why Cyberpunk 2077’s New 1.5 Patch Update Hasn’t Quite Motivated Me To Go Back To Night City”
The feeling you get when you reach the end of a video game can be exciting and satisfying. Or unsatisfying if the ending wasn’t what you expected. After spending seven long months on Cyberpunk 2077, I witnessed one of many possible endings the story could have. While the ending I got had some really good moments, it wasn’t the emotional payoff I had hoped it would be. I’ll try to keep my discussion of the game as spoiler free as possible.
Continue reading “Cyberpunk 2077: A Video Game That Could Have Been So Much More”
Being one step closer to finishing a video game often brings a mix of emotions. There’s excitement at finally knowing how everything ends and what the fate of your character will be, but there’s also a little bit of sadness for that end of the journey.
Playing Cyberpunk 2077 for me means deferring all main story quests in favor of doing all of the side missions to stretch out the game a little longer. Now that I’m almost done playing the game this had some unintended consequences I hadn’t thought about.
Continue reading “Waiting For The Next Job: The Downside Of Finishing Nearly All Side Quests In A Game”
The end is nigh for Cyberpunk 2077, a video game I played since December of last year, and one of the most contentious games to ever be released in 2020. After spending about 117 hours with the video game I have experienced the game’s highs and lows and the in-between. While I’m not quite done with Night City just yet, there have been some things that stood out during the times I played.
Continue reading “Cyberpunk 2077: Closing In On The End”
Three months into CD Projekt Red’s Cyberpunk 2077 and the game never fails to stun every time I load it up and play. Night City is a gritty, neon colored dream (or hell) and it’s easy to get lost in the different neighborhoods that make up the world. One of the things I love most about the game is the many styles and options a player has to dress up their character V. When I’m not busy hacking, shooting, or fighting my way through Night City, I’m spending part of my time hunting down new pieces of clothing to create a unique look for V. My efforts in coming up with the best outfit combinations has led to an ever growing collection of pictures of V nailing each look every time she’s out on the town. Check out my mini lookbook of V in the sleekest and cutting edge trends in Night City.
Continue reading “V’s Got The Look: The Fashion Of Cyberpunk 2077”
March marks a whole year since this pandemic started. At this point almost everyone is feeling fatigued and frustrated with being stuck at home in an effort to curb the virus. Even self-proclaimed introverts and homebodies are longing for those days when we can gather with our friends and family, or simply enjoy a meal at a restaurant without fretting about following COVID-19 guidelines.
What I miss the most is traveling. Though the vaccines are slowly rolling out in countries all over the world, we’re currently no where near done with this pandemic just yet. What can a person who has serious wanderlust do? Fortunately, there’s video games and Cyberpunk 2077 has been one of the ones that has made me appreciate the art of savoring the places you’re in.
Continue reading “Roaming The Streets And Wide Open Spaces Of Cyberpunk 2077”
As CD Projekt Red’s Cyberpunk 2077 continues to be mired in lawsuits and new issues with the game, I have continued my journey through Night City undeterred. Playing as the mercenary V I have tackled the plethora of side jobs the game has, while leveling up and raising V’s street cred. An open world game as big as Cyberpunk 2077 is you’re bound to get lost in it, and spend more time doing other things instead of really playing the game. Cyberpunk 2077’s photo mode has served as the biggest distraction of all but one I come back to every time I play.
Continue reading “Walk This Way: Turning Night City Into My Very Own Fashion Photo Shoot In Cyberpunk 2077”
CD Projekt Red’s newest video game Cyberpunk 2077 was the anticipated game on almost every gamer’s wish list. When it finally came out on December 10, 2020 it was revealed to be a buggy and nearly unplayable game for most players, especially if you were playing it on the last gen consoles and not the latest ones. As unexpectedly contentious as Cyberpunk 2077 has been since its release, I had the opportunity to play some of it during the holiday break I had in December on my Xbox One console. What I’ve experienced so far has been fun and enjoyable in spite of the game’s flaws.
Continue reading “Welcome To Night City: First Impressions On Cyberpunk 2077”
Making the most out of a crap year means retreating into the things that give you a measure of joy and escape. Being stuck at home a lot of the time has encouraged me to revisit video game backlogs and select games I’ll want to pick up again after not touching some of them in months or years. When I’m able to fully focus my attention on one game I accomplish a lot. Recently I finished playing The Witcher 2: The Assassins of Kings, and I’m thoroughly impressed with the work CD Projekt Red had put into this 2011 game.
Continue reading “The Complexity And Surprise Of The Witcher 2: The Assassins Of Kings”
Anticipating the release of a brand new video game is the equivalent of what a child waiting for Christmas Day feels like—eager and a little impatient. You just want the day to arrive so you can unwrap that new game and start playing it immediately. Developers will tease and drop as many or as little details as possible to keep excitement high until release day arrives. But when an official announcement is made that the video game you have been waiting for has to be delayed by two or five months, you’ll be faced with crushing disappointment until you realize this could be the best thing to (hopefully) happen to the video game.
Continue reading “All Good Things Come To Those Who Wait: Delaying The Release Of A Video Game”