Netflix’s Sex Education is a show that’s quite frank about its approach in talking about…well…sex. From the teenager who gets anxiety about jacking himself off to showing the proper way to give a blow job, there’s really nothing that’s off limits in this series. Amidst all the talk about getting down and dirty, the show has characters who aren’t written as caricatures of high school teen stereotypes. Each one are wonderfully unique and complex individuals going through some of the same hang ups and awkwardness we may have gone through as teenagers. One of the main bright spots about Sex Education is the heartwarming friendship between Otis and Eric.
The phrase, “If it ain’t broke, don’t fix it,” can apply to a lot of the movies and television shows being considered for a remake or reboot. While Netflix, Hulu, and Amazon Prime give us a plethora of original content to binge watch whenever we want, big wig studios will still find a rhyme and a reason to want to take what was a hit back then and redo it all for a new generation of entertainment watchers.
I’ve been against most of the remakes and reboots I’ve seen or heard about. Why revive something when it already had a good ending? The reboot of The X-Files, while nice to see David Duchovny and Gillian Anderson reprise their iconic roles as agents Mulder and Scully, was a huge letdown overall during its two season run. Some shows are better off staying finished. Then there’s the remake of Roswell, the 1999 WB TV show that aired for three seasons before concluding in 2002. When the announcement was made about a whole new Roswell airing on the CW, now known as Roswell, New Mexico, I had no intentions of watching it. Eventually, I caved after a friend caught it and curiosity got the better of me. And now? I’m hooked.
In the land of sequels, reboots, and remakes it’s beginning to be difficult to see anything having a definitive and decisive ending. We stretch out experiences for as long as we can. At times it can enhance a story to build upon what’s already there. Or it can be at the detriment of an already solid experience. Video games are the perfect entertainment medium to keep coming back to for new missions and boss fights to face at any time. Games like Destiny, Overwatch, and Fortnite are wildly successful because they’re games that don’t have an “ending” in any traditional sense of the word. Instead, they’re video games that are great for short bursts of gaming with the occasional new maps, characters, or events to participate in every few months or so. But as huge and popular these games are, does this mean we’re beginning to move away from video games that are mostly singular and conclusive experiences?