Playing any RPG game like Mass Effect: Andromeda will require a ton of time and investment. Sometimes RPGs can be both vast and overwhelming to figure out what to do next. It’s a feeling I constantly confront every time I spend a few hours with the game. My journey through Andromeda continues with another special edition report of my video game challenge.
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The most rewarding thing about maintaining a blog for as long as I have is knowing there are people all over the world who read what I have written. I don’t make any money out of blogging every week (not yet anyway) and the desire to keep it going is only fueled by my passion for writing and the group of dedicated readers and visitors who stop by to see what’s the latest I’ve written about. This is why it’s greatly appreciated when a fellow blogger wants to show their appreciation for the effort you put into keeping a blog and your writing is at least being read by one person. It is with this thought in mind that I happily accept my nomination for the Mystery Blogger Award by Michaela of Objection Network.
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Fashion goes through cycles. One minute a trend is hot and the next minute it’s not. No style is ever really retired. It just takes a few years before a trend is announced the rage again by trendsetters and fashion editors. Despite what the trend may be for the season, some trends are timeless and can be worn season after season, year after year. Stripes are one of those classic styles that never seems to get stale.
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When you play video games long enough, you become acquainted with fighting all types of boss fights. Easy boss fights. Average boss fights. Damn hard, WTF boss fights. Gamers will know and learn them well. Most video games aren’t complete with at least one major boss fight at the end of each level. Gamers come in always anticipating and expecting them. What will this boss fight be like? What strategy do I need to execute to get the best result at defeating the boss? Sometimes it’s almost easy to figure out your opponent’s go-to moves and attacks and then adjust accordingly. But once you figure out what you need to do, a fight should be quick and easy to get through, right? Not always, as I learned when fighting against the Cardinal boss in Mass Effect: Andromeda.
Continue reading “When Boss Fights Aren’t Difficult, Just Annoyingly Long”
This week’s post is a bit of a rarity on the site, but I interview my good friend and published book author Kait Gamble! Kait is the co-creator of a new mobile app game called PAWS. PAWS is developed by x4pe Studios. What is PAWS? Read my interview with Kait to find out! Follow x4pe on Twitter, Facebook, and Instagram for the latest on PAWS or any future projects by the studio.
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